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You get what you pay for. I am the best. So I cost more. This is natural.

–Dirty Bomb Profile

Merc Overview[]

His shotgun is deadly at short-to-mid range, while his Sticky Bombs allow him to set elaborate explosive traps.

Profile[]

Fletcher_–_Dirty_Bomb_Merc_Role-Call

Fletcher – Dirty Bomb Merc Role-Call

Source[4]

Immaculately stylish Nigerian combat engineer guy: efficient, impeccable, maybe just a bit arrogant, he's a swaggering salesman for his own services. Perhaps his self-confidence will rub off on his teammates. But can anyone really be as good as Fletcher claims he is?

As in business, so in combat: Fletcher's all about instantly sizing up the situation and turning it to his advantage. His remote-detonated Sticky Bombs let him set tactical booby-traps as he goes. He's highly effective at defending corners, objectives and chokepoints. He's equally useful at using Sticky Bombs when on the offensive to disrupt and destroy enemy defences. He's also very good with shotguns. Subtlety really isn't his strong suit.

Fletcher also seems to design weaponry for other mercs as seen on the side of some guns, like the Crotzni.

Abilities[]

Sticky Bombs[]

Main article: Sticky Bombs

Sticky Bomb & Detonator

Fletcher can throw out up to three sticky bombs at any one time. They will attach to the first surface they hit, including enemies. Using his Detonator, Fletcher will trigger any and all deployed sticky bombs at the same time, dealing high damage over a small area. Fletcher's sticky bombs do a maximum of 90 damage when detonated on a stuck enemy, and can do up to 75 damage when detonated on a surface with maximum damage radius of 4.16m.

Weapons[]

Fletcher's Default card is the A31 Guardian Close Assault

Primaries[]

Secondaries[]

Melee[]

Loadouts[]

These are generated loadout cards. You can hover over the augments to view stats and click on the weapons to learn more about each weapon. You can also learn how loadout cards get their name here.

Fletcher Blank Card.png
A23 Guardian Close Assult
Unshakeable: Reduces the damage you take from explosives by 15%.
Tough: Reduces the delay until health regen starts by 66%.
Enigma: Reduced duration of being spotted by 60%.
Ahnuhld-12
Tølen MP
Cricket Bat
Fletcher Blank Card.png
A31 Guardian Close Assult
Lock on: Turrets, Mines and other automated defenses react 30% more quickly.
Tough: Reduces the delay until health regen starts by 66%.
Double Time: Allows you to reload whilst sprinting.
Ahnuhld-12
Empire-9
Beckhill Combat Knife
Fletcher Blank Card.png
A62 Superb Close Assult
Sneaky: Reduces the amount of sound you generate when running by 50%.
Cool: Doubles the time it takes Mounted MGs to overheat.
Quick Draw: 30% faster weapon switching.
Ahnuhld-12
Simeon .357
Stilnotto Stiletto
Fletcher Blank Card.png
BL32 Standard Operative
Fail Safe: Reduces the effect taken from your own explosives by 30%.
Springy: Reduces jumping and Long Jump penalties by 35%.
Lock on: Turrets, Mines and other automated defenses react 30% more quickly.
Blishlok
Empire-9
Stilnotto Stiletto
Fletcher Blank Card.png
BL33 Standard Operative
Quick Draw: 30% faster weapon switching.
Tough: Reduces the delay until health regen starts by 66%.
Flying Pig: Increases Long Jump distance by 10% and removes falling damage.
Blishlok
Empire-9
Cricket Bat
Fletcher Blank Card.png
BL43 Standard Operative
Unshakeable: Reduces the damage you take from explosives by 15%.
Chopper: 15% increase to melee damage.
Flying Pig: Increases Long Jump distance by 10% and removes falling damage.
Blishlok
Simeon .357
Cricket Bat
Fletcher Blank Card.png
H22 Standard Close Assult
Enigma: Reduced duration of being spotted by 60%.
Focus: Reduces Flinching when hit while iron sighting or scoped by 50%.
Drilled: 20% reduction to reload time.
Hollunds 880
Tølen MP
Stilnotto Stiletto
Fletcher Blank Card.png
H31 Standard Close Assult
Cool: Doubles the time it takes Mounted MGs to overheat.
Spares: Increases the maximum number of magazines that can be carried by 1.
Quick Eye: 35% faster movement speed and raise/lower times when Iron Sighting.
Hollunds 880
Empire-9
Beckhill Combat Knife
Fletcher Blank Card.png
H63 Standard Close Assult
Drilled: 20% reduction to reload time.
Double Time: Allows you to reload whilst sprinting.
Unshakeable: Reduces the damage you take from explosives by 15%.
Hollunds 880
Simeon .357
Cricket Bat
Fletcher Blank Card.png
A23 Standart Close Assult
Unshakeable: Reduces the damage you take from explosives by 15%.
Drilled: 20% reduction to reload time.
Enigma: Reduced duration of being spotted by 60%.
Ahnuhld-12
Tølen MP
Cricket Bat
Fletcher Blank Card.png
A31 Guardian Close Assult
Lock on: Turrets, Mines and other automated defenses react 30% more quickly.
Tough: Reduces the delay until health regen starts by 66%.
Double Time: Allows you to reload whilst sprinting.
Ahnuhld-12
Empire-9
Beckhill Combat Knife
Fletcher Blank Card.png
A62 Power Close Assult
Fail Safe: Reduces the effect taken from your own explosives by 30%.
Spares: Increases the maximum number of magazines that can be carried by 1.
Quick Draw: 30% faster weapon switching.
Ahnuhld-12
Simeon .357
Stilnotto Stiletto
Fletcher Blank Card.png
BL21 Power Operative
Quick Draw: 30% faster weapon switching.
Tough: Reduces the delay until health regen starts by 66%.
Drilled: 20% reduction to reload time.
Blishlok
Tølen MP
Beckhill Combat Knife
Fletcher Blank Card.png
BL32 Standard Operative
Fail Safe: Reduces the effect taken from your own explosives by 30%.
Springy: Reduces jumping and Long Jump penalties by 35%.
Lock on: Turrets, Mines and other automated defenses react 30% more quickly.
Blishlok
Empire-9
Stilnotto Stiletto
Fletcher Blank Card.png
BL63 Shielded Operative
Unshakeable: Reduces the damage you take from explosives by 15%.
Bomb Squad: Makes enemy deployables, such as Proxmity Mines, more visible.
Spares: Increases the maximum number of magazines that can be carried by 1.
Blishlok
Simeon .357
Cricket Bat
Fletcher Blank Card.png
H22 Vintage Close Assult
Untrackable: Turrets, Mines and other automated defenses react 35% more slowly to your presence.
Lock on: Turrets, Mines and other automated defenses react 30% more quickly.
Drilled: 20% reduction to reload time.
Hollunds 880
Tølen MP
Stilnotto Stiletto
Fletcher Blank Card.png
H33 Standard Close Assult
Quick Draw: 30% faster weapon switching.
Springy: Reduces jumping and Long Jump penalties by 35%.
Unshakeable: Reduces the damage you take from explosives by 15%.
Hollunds 880
Empire-9
Cricket Bat
Fletcher Blank Card.png
H61 Expert Close Assult
Fail Safe: Reduces the effect taken from your own explosives by 30%.
Double Time: Allows you to reload whilst sprinting.
Bomb Squad: Makes enemy deployables, such as Proxmity Mines, more visible.
Hollunds 880
Simeon .357
Beckhill Combat Knife

Quotes[]

Upon selection in full profile:

  • My name is Fletcher, call me, Fletcha.

Upon throwing a sticky bomb:

  • A gift for you, no charge oh wait, explosive charge!
  • Sticky bomb, out!
  • Planting sticky bomb!
  • Another sticky little gift.
  • Hey! What's that on you?
  • You got something on you!
  • Sticky Boooooooomb!

Upon detonating a sticky bomb/using the detonator:

  • And, bang!
  • Surprise!
  • Boom!
  • Fire in your hole!
  • Oh... Bad luck.

Special Taunts:

  • I wear my stunnaz indoors also.
  • You are a blessing in disguise. Very good disguise.
  • You are still alive. But even a stopped clock is right twice a day.
  • Did I say how much I respect you? No. No I did not.
  • You test my patience with your nonsense.
  • Do not vex me!
  • Every single time I look up. You.

Beta Info[]

N/A

Trivia[]

  • It is possible that Fletcher's business includes making weapons, as the Crotzni submachine gun has the words "Fletcher Arms Co." imprinted on the side
  • It is possible that Fletchers business is named Xinventer, as this is a prominent tag on his equipment.
  • Like the other objective specialists (Bushwhacker, Proxy and Turtle) the device that he uses to quickly plant and defuse C4s has the words "TechNoob" written on the top
  • Fletcher is seen in the E3 "Scrubs" trailer. He is shown "killing" Phoenix (even though he revived himself only to be later killed by Sparks) and destroying a train to reveal the Orbital Strike director that Kira uses. He does so by planting a C4 but he doesn't use his planting device in the trailer. He is later killed by Vassili.
  • In the E3 trailer, Fletcher never uses his sticky bombs. He and Vassili are the only mercs who never use their primary abilities
  • The Ahnuhld-12 is the few primary weapons that comes default for more than one merc, as it is default for both Fletcher and Rhino.
  • During the Rogue en Vogue event, Fletcher was one of the suspects chosen in the fourth week, alongside Fragger, Kira, and Redeye. [2]
  • Fletcher was the fourth prime suspect in the Rogue en Vogue event. [2]
  • Fletcher's last name "Akingbola" is named after his voice actor, "Jimmy Akingbola".

References[]

  1. "Meet Fletcher | Mercs of Dirty Bomb." Dirty Bomb. Splash Damage, Nexon North America, n.d. Web. 3 Sept. 2015. <http://dirtybomb.nexon.net/mercs/fletcher>.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Rogue en Vogue
  3. Backuplight. "Voice Actors." Dirty Bomb Forums. 25 Jan. 2016. Web. 10 Mar. 2016. <http://forums.dirtybomb.nexon.net/discussion/23498/voice-actors>.
  4. "Fletcher – Dirty Bomb Merc Role-Call." Dirty Bomb. Splash Damage, Nexon North America, n.d. Web. 3 Sept. 2015. <https://www.youtube.com/watch?v=70-O4_nNgkc>.

More[]

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