Dirty Bomb Wiki

Gazyi Gazyi 10 February 2018

Test: Voice commands and responses list

  • 1 Voice Commands
    • 1.1 Statements
      • 1.1.1 Enemy Weakened
      • 1.1.2 All Clear
      • 1.1.3 Incoming
      • 1.1.4 I'm on Defense
      • 1.1.5 I'm Attacking
    • 1.2 Requests
      • 1.2.1 Medic!
      • 1.2.2 Ammo!
      • 1.2.3 Backup
      • 1.2.4 Ready Up
      • 1.2.5 Cover Me
    • 1.3 Commands
      • 1.3.1 Follow Me
      • 1.3.2 Let's Go
      • 1.3.3 Clear the Route
      • 1.3.4 Defend the Objective!
      • 1.3.5 Disarm the C4!
      • 1.3.6 Clear the Mines!
      • 1.3.7 Reinforce the Attack!
      • 1.3.8 Reinforce the Defense!
    • 1.4 Team/Global
      • 1.4.1 Yes!
      • 1.4.2 No!
      • 1.4.3 Thank You
      • 1.4.4 You’re Welcome!
      • 1.4.5 Sorry
      • 1.4.6 Oops
    • 1.5 Global
      • 1.5.1 Hi!
      • 1.5.2 Bye
      • 1.5.3 Great Shot!
      • 1.5.4 Aw Yeah!
      • 1.5.5 Good Game
      • 1.5.6 Hold Your Fire!
    • 1.6 Objectives
      • 1.6.1 Command acknowledged
      • 1.6.2 Command declined
      • 1.6.3 Escort the EV
      • 1.6.4 Destroy the Primary Objective!
      • 1.6.5 Destroy the Secondary Objective!
      • 1.6.6 Repair the EV!
      • 1.6.7 Stop the EV
    • 1.7 Taunts
      • 1.7.1 Cough
      • 1.7.2 Bored
      • 1.7.3 Sa…
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SC756 SC756 11 September 2017

Yadda Yadda Yadda

Editing is fun, all I'm saying.

Just as Dirty Bomb is implied to say, Don't be a Dick. Especially on the wiki. People need this info.

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Mr. Octus Mr. Octus 16 June 2016

Paul Wedgwood on diversity

According to RazielWarmonic, Nexon's Dirty Bomb Community Manager, Dirty Bomb didn't have any public booth at this years E3 event, only private meetings.

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Mr. Octus Mr. Octus 14 June 2016

Loadout Card 'dusting' system (WIP)

A new WIP video has been released courtesy of the Dirty Bomb Tumblr. Dave Johnston, one of the Splash Damage/Fireteam developers and best known for his work on creating the iconic de_dust2 map from Country Strike, released some early footage of a new system for loadout crafting. The system will allow users to 'dust' cards into a point system called "Components". Users can then use these components to craft the cards they want. It is unknown at this time if this new system involves RNG but it does not seem so. In the video it says:

It seems according to the the description given in the video that it will allow players to craft the exact card they want, including rarity.

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Mr. Octus Mr. Octus 1 June 2016

Casual Matchmaking currently in alpha

Casual matchmaking is almost here and is being teased as currently in alpha. They are testing initially for bugs and that everything works. Above is an image provided by Shoe (Splash Damages Community Manager).

During the June 1st, 2016 dev livestream a few features were revealed/clarified:

  • Matches you and up to 5 other friends together against other teams of same skill levels
  • Casual Matchmaking replaces quick join
  • Server browser will continue to exists
  • Games are only 6v6 (most popular mode)
  • Players will be penalized for leaving matches early (transfers to ranked play)
  • Players will be able rejoin if they get disconnected.
  • Teams who have a player down will have a shorter spawn queue to balance the game
    • They are also considering reducing cool-downs o…

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Mr. Octus Mr. Octus 27 May 2016

New Images for Dockyard and Gallery

Dirty Bomb now has a development blog on tumblr where they will post news about new maps, mercs, updates, etc... anything dev related. Find it at dirtybombgame.tumblr.com.

The current EV final approach in Dockyard is looking quite different to how it was in the public playtests. The whole map has undergone countless updates and still has more to come. This section is still being tweaked it’s still in its ‘block-out’ or ‘white-box’ state.

The route from attackers spawn into site A.

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Mr. Octus Mr. Octus 16 May 2016

Unlock and Load Update

The Unlock and Load Update is an upcoming update the reworks the tutorial, adds an assault course, buffs and nerfs mercs, implements Second Generation Loadout Cards and kicks off the Case-A-Day May event.

Learn more...

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Mr. Octus Mr. Octus 29 March 2016

Rogue en Vogue Update

Rogue en Vogue (ReV or #Rev) was an event in Dirty Bomb that lasted 35 days and ran from April 6th, 2016 to May 11th, 2016. The event was intended to hype up the release of the merc Aimee and introduced a new limited time event currency, cases, loadout cards and story mini-game.

Learn more...

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Mr. Octus Mr. Octus 23 March 2016

Max Bashki Teaser

For those who don't follow @DirtyBomb on twitter a new teaser has been released for future content. Nothing was said besides a link to a cryptic audio recording.

Here is a transcript from the video:

A fake Max Bashki twitter page has been created at @MaxBashki and tweets have been posted since March 11, 2016. The reveal of the new merc, which should be Aimee, will probably take place April 18th (, 2020). Fairly certain it's Aimee because of the highlighted tweets below, our last post "Turtle probably won't be the next merc" and the fact that Aimee is in the game files and spawnable.

  • 1 Twitter posts
    • 1.1 03/17/2016
    • 1.2 03/17/2016
    • 1.3 03/18/2016
    • 1.4 03/19/2016
    • 1.5 03/19/2016
    • 1.6 03/19/2016
    • 1.7 03/19/2016
    • 1.8 03/20/2016
    • 1.9 03/21/2016
  • 2 Trivia

Tease from my upcoming l…

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ShatterClub ShatterClub 28 January 2016

Jan. 27th Fine Tune Patch Notes

Splash Damage and Nexon rolled out a new fine tuning update today, and this one was more focused on creating a better play experience in Dome and massive bug fixes across the whole of the game. It also includes a slightly redegisned barracks selection and the ability to quick open cases (single or multiple) from lobbies. 

  • 1 Patch Notes
    • 1.1 Dome Revisited
      • 1.1.1 Lighting
      • 1.1.2 Visual Design
      • 1.1.3 Gameplay Changes
    • 1.2 Prototype Showcase
      • 1.2.1 Dockyard
      • 1.2.2 Gallery
    • 1.3 Balance Changes
      • 1.3.1 Augments
      • 1.3.2 Sparks
      • 1.3.3 Ahnuhld-12
      • 1.3.4 Hollunds 880
      • 1.3.5 Remburgh 7
      • 1.3.6 Damage Falloff Explained
    • 1.4 Other Changes
      • 1.4.1 Gameplay
      • 1.4.2 User Interface
      • 1.4.3 Audio
      • 1.4.4 Notable Bug Fixes

You want maps? We've got maps! In this Fine Tuning update we're unveiling two brand new prototype map…

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Mr. Octus Mr. Octus 24 January 2016

Turtle probably won't be the next merc

Turtle seems to be a fan favorite on the wiki and DB in general. With almost every poll we create on the wikia related to "what merc should be released next" dominated by Turtle. Besides all the Turtle love it appears our lovable Turkish objective specialist probably won't be the next merc in Dirty Bomb.

With the recent Dev Q&A on reddit, which you can read a recap here, [SD]Exedore (a.ka. thrmoptc on Reddit) has shared some news with the community. For those who don't know [SD]Exedore is the lead designer for Dirty Bomb.

When asked if Aimee and Turtle would be the roaster cap thrmoptc says:

Chances are Turtle won't be released for a while. This is of course assuming thrmoptc is telling the truth. In the meantime you can always read-up on Tur…

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Mr. Octus Mr. Octus 24 January 2016

Dev Q&A

A couple of days ago (January 21st, 2016) the developers at Splash Damage had a Q&A session on /r/DirtyBomb, here is a recap of some of the comments. This post is mainly here for archiving on the wikia and making it easier to read/find in the future. Feel free to comment here or on reddit.

I have summarized some of questions to save space and get to the point but have left nearly all the answers untouched. The answers are ordered by "most amount of upvotes" or reddit. Personally I would have reordered them but I don't think I should decided what is important to the community, the community should decide that. However...

This is my personal favorite answer, some DB players should take note ;)

What's the best non-gaming related advice you would…

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ShatterClub ShatterClub 8 January 2016

DBNation: Proving Grounds Tournament - Looking for Teammates!

Calling all Dirty Bomb players! The premiere management for Dirty Bomb tournaments, DBNation, will be hosting Proving Grounds Tournament #2, designed to bring together underdog players in a single-elimination team tournament . I am currently looking for more interested players to join a team to give a crack at the tournament. All teams must not have competed in a DBNation tournament in the past, and must consist of, at the very minimum, five players. 

The event will take place in-game, beginning at 10AM PST, 6PM UTC, on January 17th, 2016. 

If you are interested in joining, please read this thread of rules to ensure you know what to expect once the tournament begins. If, after reading these rules, you are able to compete on the 17th at the c…

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Braden579 Braden579 15 November 2015

About me

I enjoy Dirtybomb and editing Wikias.

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